/*
 * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef GRAPHIC_LITE_MOUSE_INPUT_H
#define GRAPHIC_LITE_MOUSE_INPUT_H

#include <QMouseEvent>

#include "config.h"
#include "dock/pointer_input_device.h"

namespace OHOS {
#if defined(USE_MOUSE) && USE_MOUSE
class MouseInput : public PointerInputDevice {
public:
    MouseInput() : leftButtonDown_(false), lastX_(0), lastY_(0) {}
    virtual ~MouseInput() {}
    static MouseInput* GetInstance();
    bool Read(DeviceData& data) override;
    void MouseHandler(QMouseEvent* event);

private:
    bool leftButtonDown_;
    int16_t lastX_;
    int16_t lastY_;
};
#endif // USE_MOUSE
} // namespace OHOS
#endif // GRAPHIC_LITE_MOUSE_INPUT_H
